Bethesda Backs Off Doom Login Requirement DRM

Shortly after backlash erupted over the DRM login requirement for the original Doom game, Bethesda says it’s working on fixing this problem.

Earlier this month, we reported on DRM ruining the original Doom on the Nintendo Switch. The Nintendo Switch is meant to show off how a console can become a mobile platform in one neat package. Unfortunately, when Bethesda released three of the classic Doom games on the console, it required an internet connection before you could play the DOS era games.

Now, it seems that Bethesda is backing off on that particular kind of DRM requirement to play. According to MSPowerUser, Bethesda says that the login requirement was meant for Slayers Club users:

Bethesda have issued a Tweet that says that the login requirement was ‘included for the Slayers Club’, which would reward members for playing the classic DOOM games.

Update on our new classic DOOM releases:

The BethesdaNet login requirement was included for the Slayers Club, to reward members for playing the classic DOOM games.

The login should be optional, and we are working on changing the requirement to optional now.

The company says that the login should be entirely optional and that they’re working on fixing the issue now.

The DRM login requirement for the console was always bizarre. In an era when the original DOOM is being played on anything including ATM, adding in DRM requirements would make the original Doom an inferior version.

Regardless, this is still yet another example where DRM is ruining the gaming experience for legitimate users. DRM has always been modern day digital snake oil that solves nothing and only serves to irritate legitimate customers. This latest blunder pretty much proves that nothing has changed over the more than a decade of this.

Drew Wilson on Twitter: @icecube85 and Facebook.



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